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Computer Graphics and Imaging, B.S. (58 Credit Major)

The required credits are distributed as follows:

In ART/CGI (24 credits; may be taken as CGI or ART)

ART/CGI 221: Applied Imaging and Applications to the World Wide Web I. 4 hours (2, lecture; 2, lab), 3 credits

ART/CGI 222: Applied Imaging and Applications to the World Wide Web II. 4 hours (2, lecture; 2, lab), 3 credits

ART/CGI 321: Computer Modeling and Design I. 4 hours (2, lecture; 2, lab), 3 credits

ART/CGI 322: Evolving Techniques in Digital Photography. 4 hours (2, lecture; 2, lab), 3 credits

ART/CGI 325: Digital Multimedia. 4 hours (2, lecture; 2, lab), 3 credits

ART/CGI 421: Computer Animation I. 4 hours. (2, lecture; 2, lab), 3 credits

ART/CGI 422: 3D Interactive Design. 4 hours (2, lecture; 2, lab), 3 credits

ART/CGI 441: Broadcast Design. 4 hours (2, lecture; 2, lab), 3 credits.

In Computer Science (11 credits)

CMP 230: Programming Methods I. 4 hours, 4 credits

CMP 326: Programming Methods II. 4 hours, 4 credits

CMP 342: Internet Programming. 4 hours (2, lecture; 2, lab), 3 credits

In Mathematics (5 credits)

MAT 155: Calculus Laboratory. 2 hours, 1 credit

MAT 175: Calculus I. 4 hours, 4 credits

In Art (18 credits)

ART 100: Basic Drawing. 4 hours, 3 credits

ART 101: Introduction to Two-Dimensional Design. 4 hours, 3 credits

ART 102: Introduction to Three-Dimensional Design. 4 hours, 3 credits

ART 106: Introduction to Sculpture. 4 hours, 3 credits or

ART 108: Introduction to Photography. 4 hours, 3 credits

ART 112: Introduction to Digital Imaging. 4 hours (2, lecture; 2, lab), 3 credits

ARH 167: Tradition and Innovation in the Art of the West. 3 hours, 3 credits

Or

ARH 141: Introduction to the History of Modern Art of the Nineteenth and Twentieth Centuries in Europe and the United States. 3 hours, 3 credits.

No minor is required.

Last modified: 3/11/2014